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January 18, 2012
In the never-ending saga over GPS interference issues caused by LightSquared's wireless network, now the company
said today that GPS industry insiders have rigged various tests which found its planned LTE network interfered with GPS
receivers so badly that there was no practical way to fix the issue.
"We strongly believe that the testing was rigged to make sure that most GPS receivers would fail," LightSquared top
lobbyist Jeff Carlisle said in a call with reporters this morning.
"The conduct of the testing can only be described as a total fiasco," added Carlisle.
LightSquared will not be allowed to move forward with its plans to build a wholesale mobile broadband network in satellite
spectrum until it can prove the service won't knock out GPS services.
Over the past year, Wireless Industry News has extensively covered the events
surrounding LightSquared's many GPS interference issues caused by its equipment. And you
can read many of them here:
1) LightSquared admits its network places GPS navigation systems at risk
2) LightSquared is grilled by Congress over GPS interference issues
3) LightSquared says it has a solution to its GPS interference issues?
4) LightSquared steps up its offensive against the GPS industry
5) Sprint and LightSquared make a deal, share network spectrum
6) LightSquared has found another solution to its ill-designed network?
7) LightSquared becomes a MVNE, doesn't care about the interference it causes to GPS
8) Is FCC's Chairman Julius Genachowski in bed with LightSquared?
9) The GPS Coalition forces LightSquared to be on its best behavior
10) LightSquared in the news again, claims it has fixed GPS interference issues
11) LightSquared is rapidly running out of cash, files petition with the FCC
12) Did the FCC screw up when it licensed dual-mode communications next to GPS?
Those news stories will help you better comprehend the scope of the whole issue, and how critical it is to the public's
overall safety.
A federal committee said last week that LightSquared's network would be problematic even if it moved to a band farther
away from GPS spectrum and recommended further tests be halted.
LightSquared claims that officials in charge of the most recent round of testing allowed GPS manufacturers to cherry pick
outdated devices that would be particularly susceptible to the GPS interference.
The receiver manufacturers then signed non-disclosure agreements with the government to prevent "any input from independent
groups," Carlisle said. The company said it had to make repeated requests to obtain a list of devices used in the testing,
which it is required to keep private.
Agencies in charge of the testing could not be immediately reached for comment on LightSquared's allegations, and an FCC
spokeswoman said the agency was waiting for recommendations from NTIA.
"As we have said from the outset, the FCC will not lift the prohibition on LightSquared to begin commercial operations
unless harmful interference issues are resolved," she said.
Additionally, LightSquared also claimed that the tests used a "very conservative" threshold to define failure – just one
decibel above the noise floor – and didn't report on whether that limit actually affected the accuracy of GPS receivers.
LightSquared says independent tests prove that its network is compatible with GPS, claims that have been repeatedly refuted
by the government's findings. The GPS industry says those tests have been skewed in favor of LightSquared and wants the U.S.
government to block the company from moving forward with its launch plans.
When asked whether LightSquared would sue the U.S. government to get clearance for its network, Carlisle said "we will
move forward to defend our legal rights" but stopped short of saying the company had immediate plans to file a complaint.
LightSquared has called on the FCC and the National Telecommunications and Information Administration (NTIA) to conduct
a second round of tests on high-precision devices at an independent laboratory "to ensure objectivity and transparency."
The current allegations made by LightSquared are broad and specific. It will be interesting to see what the short term
outcome will be, given all the controversy surrounding the company's several GPS interference issues caused by its wireless
network that uses spectrum located too close to GPS frequencies.
In other mobile news
The HTC EVO 3D smartphone, which runs on Sprint's network, will get a new firmware update that will totally remove the
now very controversial Carrier IQ software from the device.
HTC says that the maintenance software update would completely wipe out Carrier IQ's software and provide security
enhancements and bug fixes beginning next week.
On December 17, Sprint confirmed that it had disabled the software in devices running on its network. Sprint also said at
the time that it would not use any of the information collected from Carrier IQ.
"We have weighed customer concerns and we have disabled use of the tool so that diagnostic information and data is no
longer being collected," spokeswoman Stephanie Vinge-Walsh said in a statement in December.
The Carrier IQ software came under scrutiny late last year when Android developer Trevor Eckhart discovered that the software
running on many smartphones was collecting data without consumers' knowledge and without the ability to opt out of the data
collection.
There had also been speculation that the content of the messages and keystrokes was being logged, but Carrier IQ denied
those claims. And independent security experts also found no evidence of keylogging by the software.
Overall, privacy concerns over Carrier IQ software have prompted several lawsuits. And the Federal Trade Commission is
also investigating. But wireless operators and Carrier IQ say that the software has been used as a diagnostic tool.
It's still unclear for now what tools Sprint will use now that mobile handset makers are removing the software from their
products.
But it's highly likely that the company will find other methods to collect data that can help them improve the quality of
their wireless networks.
On Dec. 2nd, the U.S. Senate has called on Carrier IQ to explain why its diagnostic
software, buried in the bowels of 141 million smartphones, isn't a massive violation of U.S. wiretap laws.
An Android mobile application developer has wrote about what he thinks could be a conclusive proof that
millions of smartphones all over the globe are secretly monitoring key presses, geographic locations, and received
messages of its users. If true, this is a serious security risk, and one that needs to be rapidly addressed and
corrected by all phone makers.
Trevor Eckhart demonstrated Monday how software from a Silicon Valley company known as Carrier IQ recorded in
real time the keys he pressed into a stock HTC EVO mobile handset, which he had reset to factory settings just
prior to the demonstration.
Using a network packet sniffer while his device was in airplane mode, he demonstrated how each numeric tap and
every received text message is logged automatically by the software without the user's consent or even him or her
knowing about it.
In other mobile news
According to market research firm IHS iSupply, in-app purchases are the way to profit for mobile app developers, which
estimates that in-app purchases will rise to account for about 64 percent of total market revenue in three years from now,
up from 39 percent just last year. IHS projects that revenue from in-app purchases will increase to about $5.6 billion in 2015,
up from $970 million in 2011.
"Overall, smartphone users overwhelmingly prefer free apps to paid apps, as we estimate 96 percent of all smartphone apps
were downloaded for free last year," noted Jack Kent, senior analyst, mobile media for IHS.
"For this year, it will become increasingly difficult for app stores and mobile app developers to justify charging an
upfront fee for their products when faced with competition from a whole slew of free content. Instead, the mobile apps
industry must fully embrace the freemium model and monetize content through in-app purchases," added Kent.
The business model of offering apps for free, then charging for in-app content, is known as "freemium." The strategy
represents the fastest-growing segment of the global smartphone apps business and will soon dominate the whole market.
By the end of the third quarter of 2011, free apps already represented about 45 percent of the top-grossing iPhone applications
in the United States, as well as 31 percent of the highest-earning U.S. Android Market applications.
IHS estimates that 68 percent of the top-grossing U.S. applications featured some form of additional content or functionality
available via an in-app purchase.
Kent said that games have really created the freemium model. "Now the approach has proven so successful, companies
building other types of smartphone apps must adopt this strategy if they are to maximize their mobile app revenues," he said.
Most in-app purchases at the end of the third quarter of 2011 in the U.S. and the U.K. involved buys of virtual currencies,
such as additional chips for poker, or redeemable points in games. Virtual currencies so far have been almost exclusively
employed in games, with other types of apps using in-app purchases for more specific item buys.
IHS estimates that about 63 percent of in-app purchases on the U.S. App Store at the end of the third quarter were for
virtual currency.
The next most popular category of in-app purchase was for specific in-game functions or features, rather than general
currency, which accounted for about twenty percent of the most popular U.S. in-app purchases.
Other popular in-app purchases include time-limited navigation services, dating and premium social network access, as
well as specific functions or features for photo and video apps.
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